#ifndef _win32_lock_h_ #define _win32_lock_h_ // lock.h // // Copyright (c) 2003 Philip Romanik, Amy Muntz // // Permission to use, copy, modify, distribute, and sell this software and // its documentation for any purpose is hereby granted without fee, provided // that (i) the above copyright notices and this permission notice appear in // all copies of the software and related documentation, and (ii) the names // of Philip Romanik and Amy Muntz may not be used in any advertising or // publicity relating to the software without the specific, prior written // permission of Philip Romanik and Amy Muntz. // // Use of this software and/or its documentation will be deemed to be // acceptance of these terms. // // THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, // EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY // WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. // // IN NO EVENT SHALL PHILIP ROMANIK OR AMY MUNTZ BE LIABLE FOR // ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, // OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, // WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF // LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE // OF THIS SOFTWARE. // // // win32 critical section wrapper. #ifndef WIN32 #error This version of apLock is only valid on win32 platforms #endif // We want this to be compatible with MFC and non-MFC apps #ifdef _AFXDLL #include #else #include #endif // Ruler // 1 2 3 4 5 6 6 //345678901234567890123456789012345678901234567890123456789012345 // ************ // * * // * apLock * // * * // ************ // // On win32 platforms, the critical section object is the fastest // thread locking object available. class apLock { public: apLock () { InitializeCriticalSection (&lock_); } ~apLock () { DeleteCriticalSection (&lock_);} apLock (const apLock&) { InitializeCriticalSection (&lock_);} apLock& operator= (const apLock&) {} // Get the lock bool lock () const { EnterCriticalSection (&lock_); return true;} // Release the lock bool unlock () const { LeaveCriticalSection (&lock_); return true;} private: mutable CRITICAL_SECTION lock_; }; #endif // _win32_lock_h_